top of page
Writer's pictureHush Blossom Team

Developer Diary Chapter 11

The focus of development today was more asset creation focused.  Considering this game lets you control multiple characters across multiple disciplines having a way to select them would be necessary! 

To that end the initial concept is a fairly simple character wheel, this was easy enough to implement and will later be updated with character portraits and light animations. That being said, so far I'm happy with look of this. The function is easy to play with too, clicking each segment will allow you to select a different character.

For now this will act as a less menu-y menu system for different parts of the game. Planned updates include a radial progress bar for background tasks for each segment as well as animation effects for different tasks. 

Keep on Blossoming! 






1 view0 comments

Recent Posts

See All

Comentarios


bottom of page